Nasty enemies swarming at you from every angle? Check. Though Dark Messiah can still look very pretty, especially in combat. Now four years after the release of Half-Life 2, both the engine and the graphics are starting to show their age and while still scaling quite well, Dark Messiah is a bigger system hog than most other Source games. What really separates Dark Messiah from other Might and Magics is the Valve's Source engine it utilizes. M&M has had several spin-off series over the years, the most famous being the turn-based strategy Heroes of Might and Magic but also some less known ones, and Dark Messiah could be counted as the newest addition to these spin-offs. The game offers few RPG elements including character development and even a couple choices but the game is still a fantasy themed shooter at heart. Now two years after the initial release, how does the game hold up by today's standards? Unlike the name suggests, Dark Messiah of Might and Magic is not a RPG. Fortunate for gamers and long-time fans of the series Ubisoft bought the rights for Might and Magic and three years after 3DO's bankruptcy, Arkane Studios and Ubisoft released Dark Messiah, a very action oriented take on the series. In 2003 Might and Magic's original developer New World Computing went bankrupt alongside its owner 3DO.
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